![]() ![]() I would get an 6GB to 8GB at least, but they are just too hard to find right now. I would say approximately the same as GTX 1060 in C4D win10. With C4D Pro Render RX 570 is at least 2x as fast as a RX 460. No boot screen though, with either of those. In Mac OS Sierra 10.12.6 it was recognized by OS as R9 (or something like that). On the other hand, RX580 is very safe, it's been tested OK to run Furmark, that means nothing on real world should able to cause any power draw issue. Almost impossible to tell if this one can be a good card in C4D R19. If C4D is really "heavy" for GPU, it can shut down the Mac it a second. Testing shows Vega 56 also work at this moment, however, it's right at the edge of the power envelope that the mini 6pin can deliver (it's 100% guarantee will draw more than the 75W official limit, but may just able to stay within the 120W real world limit in some operation). IMO, if in doubt, Sapphire PULSE RX580 8GB is the safest bet, it is the actual card that shipped with the Apple eGPU developer kit. But Maxwell driver is pretty mature, and it perform quite well on compute as well. ![]() The report about Pascal is not consistent so far. If you don't mind to deal with Nvidia web driver (no display until web driver properly install and activated after every single OS update), then Maxwell card seems also a reasonable choice. (R9 280X is also safe due to it has the same device ID as the D700, however, for unknown reason, only 3GB card works, 6GB card doesn't work at all) HD7950 / RX580), the driver can disappear on any OS update. However, it's very limiting to OOTB reference card, any other card may not work, also, unless it's an official supported card (e.g. ![]() In general, for computer / rendering, AMD card work quite well, and has better cost to performance ratio then Nvidia card. If that's a new software / function, then It's really hard to tell. ![]()
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